--- /dev/null jeu. janv. 01 00:00:00 1970 +0000
+++ b/RelaxNG/publiquiz.rnc sam. janv. 21 18:03:09 2012 +0100
@@ -0,0 +1,361 @@
+# $Id$
+
+
+include "publidoc.rnc" {
+ start = publiquiz
+
+ document.content =
+ top.head?,
+ (division | topic | quiz)+
+}
+
+publiquiz = element publiquiz {
+ publiquiz.attributes,
+ publiquiz.content
+}
+
+publiquiz.attributes =
+ version.attribute
+
+publiquiz.content =
+ document
+ | top.quiz
+
+
+# =============================================================================
+# TOP LEVEL
+# =============================================================================
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ quiz ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+top.quiz = element quiz { top.quiz.attributes, quiz.content }
+
+top.quiz.attributes =
+ quiz.id.attribute
+ & lang.attribute?
+
+
+# =============================================================================
+# COMPONENT LEVEL
+# =============================================================================
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ quiz ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+quiz = element quiz { quiz.attributes, quiz.content }
+
+quiz.attributes =
+ quiz.id.attribute?
+ & lang.attribute?
+quiz.id.attribute = attribute xml:id { xsd:ID }
+
+quiz.content =
+ component.head?,
+ instructions,
+ (engine | composite)?,
+ help?,
+ commentary?
+
+
+# =============================================================================
+# SECTION LEVEL
+# =============================================================================
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ section ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+blanks.section = element section { section.attributes, blanks.section.content }
+point.section = element section { section.attributes, point.section.content }
+
+blanks.section.content =
+ section.head?,
+ (blanks.section+ | blanks.block+)
+point.section.content =
+ section.head?,
+ (point.section+ | point.block+)
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ instructions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+instructions = element instructions { section.content }
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engine ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+engine =
+ choices.radio
+ | choices.check
+ | blanks.fill
+ | blanks.select
+ | point
+ | matching
+ | sort
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ choices ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+choices.radio = element choices {
+ attribute type { "radio" }, choices.attributes, choices.radio.content }
+choices.check = element choices {
+ attribute type { "check" }, choices.attributes, choices.check.content }
+
+choices.attributes =
+ shuffle.attribute?
+shuffle.attribute = attribute shuffle { xsd:boolean }
+
+choices.radio.content =
+ choices.right
+ & choices.wrong+
+choices.check.content =
+ (choices.right | choices.wrong)+
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ blanks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+blanks.fill = element blanks { blanks.fill.attributes, blanks.fill.content }
+blanks.select = element blanks {
+ blanks.select.attributes, blanks.select.content }
+
+blanks.fill.attributes =
+ attribute type { "fill" }
+ & strict.attribute?
+blanks.select.attributes =
+ attribute type { "select" },
+ multiple.attribute?
+strict.attribute = attribute strict { xsd:boolean }
+multiple.attribute = attribute multiple { xsd:boolean }
+
+blanks.fill.content =
+ (blanks.block+ | blanks.section+)
+blanks.select.content =
+ blanks.wrongs?,
+ (blanks.block+ | blanks.section+)
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ point ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+point = element point { point.attributes, point.content }
+
+point.attributes =
+ point.type.attribute?
+point.type.attribute = attribute type {
+ "radio" | "radio_button" | "check" | "check_button" }
+
+point.content =
+ (point.section+ | point.block+)
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ matching ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+matching = element matching { matching.content }
+
+matching.content =
+ match,
+ match+
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sort ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+sort = element sort { sort.attributes, sort.content }
+
+sort.attributes =
+ shuffle.attribute?
+
+sort.content =
+ comparison?,
+ sort.item,
+ sort.item+
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ composite ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+composite = element composite { composite.content }
+
+composite.content =
+ (instructions?, engine),
+ (instructions?, engine)+
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ help ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+help = element help { help.content }
+
+help.content =
+ (section+ | block+)?,
+ link*
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ commentary ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+commentary = element commentary { commentary.content }
+
+commentary.content =
+ (section+ | block+)
+
+
+# =============================================================================
+# BLOCK LEVEL
+# =============================================================================
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ block ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+blanks.block =
+ (blanks.p | speech | blanks.list | blockquote | blanks.table | media)
+point.block =
+ (point.p | speech | point.list | blockquote | point.table | media)
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ p ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+blanks.p = element p { blanks.p.content }
+point.p = element p { point.p.content }
+
+blanks.p.content =
+ inlines
+ & blank*
+point.p.content =
+ inlines
+ & point.right*
+ & point.wrong*
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ list ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+# ~~~~~~ list
+blanks.list = element list { blanks.list.content }
+point.list = element list { point.list.content }
+
+blanks.list.content =
+ block.head?,
+ ( (attribute type {"ordered"}?, blanks.item, blanks.item+)
+ | (attribute type {"glossary"}, glossary.item+) )
+point.list.content =
+ block.head?,
+ ( (attribute type {"ordered"}?, point.item, point.item+)
+ | (attribute type {"glossary"}, glossary.item+) )
+
+# ~~~~~~ item
+blanks.item = element item { blanks.item.content }
+point.item = element item { point.item.content }
+
+blanks.item.content =
+ (inlines & blank*)
+ | blanks.block+
+point.item.content =
+ (inlines & point.right* & point.wrong*)
+ | point.block+
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ table ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+blanks.table = element table { blanks.table.content }
+point.table = element table { point.table.content }
+
+blanks.table.content =
+ block.head?,
+ blanks.tgroup+,
+ caption?
+point.table.content =
+ block.head?,
+ point.tgroup+,
+ caption?
+
+# ~~~~~~ tgroup
+blanks.tgroup = element tgroup { tgroup.attributes, blanks.tgroup.content }
+point.tgroup = element tgroup { tgroup.attributes, point.tgroup.content }
+
+blanks.tgroup.content =
+ thead?,
+ blanks.tbody
+point.tgroup.content =
+ thead?,
+ point.tbody
+
+# ~~~~~~ tbody
+blanks.tbody = element tbody { tbody.attributes, blanks.tbody.content }
+point.tbody = element tbody { tbody.attributes, point.tbody.content }
+
+blanks.tbody.content =
+ blanks.row+
+point.tbody.content =
+ point.row+
+
+# ~~~~~~ row
+blanks.row = element row { row.attribute, blanks.row.content }
+point.row = element row { row.attribute, point.row.content }
+
+blanks.row.content =
+ blanks.entry+
+point.row.content =
+ point.entry+
+
+# ~~~~~~ entry
+blanks.entry = element entry { blanks.entry.content }
+point.entry = element entry { point.entry.content }
+
+blanks.entry.content =
+ (inlines & blank*)
+ | (p | media)+
+
+point.entry.content =
+ (inlines & point.right* & point.wrong*)
+ | (p | media)+
+
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~ choices.right, choices.wrong ~~~~~~~~~~~~~~~~~~~~~~~
+
+choices.right = element right { choices.right.content }
+choices.wrong = element wrong { choices.right.content }
+
+choices.right.content =
+ inlines
+ | p+
+
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ blanks.wrongs ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+# ~~~~~~ blanks.wrongs
+blanks.wrongs = element wrongs { blanks.wrongs.content }
+
+blanks.wrongs.content =
+ blanks.wrong+
+
+# ~~~~~~ blanks.wrong
+blanks.wrong = element wrong { blanks.wrong.content }
+
+blanks.wrong.content = text
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ match ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+match = element match { match.content }
+
+match.content =
+ (p | section),
+ (p | section)
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~ (sort) comparaison, item ~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+# ~~~~~~ comparison
+comparison = element comparison { comparison.content }
+
+comparison.content = inlines
+
+# ~~~~~~ sort.item
+sort.item = element item { sort.item.attributes, sort.item.content }
+
+sort.item.attributes =
+ item.shuffle.attribute?
+item.shuffle.attribute = attribute shuffle { xsd:integer }
+
+sort.item.content = inlines
+
+
+# =============================================================================
+# INLINE LEVEL
+# =============================================================================
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ blank ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+# ~~~~~~ blank
+blank = element blank { blank.content }
+
+blank.content =
+ text
+ | (s+, help?, commentary?)
+
+# ~~~~~~ s
+s = element s { s.content }
+
+s.content = text
+
+# ~~~~~~~~~~~~~~~~~~~~~~~~~ point.right, point.wrong ~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+point.right = element right { point.right.content }
+point.wrong = element wrong { point.right.content }
+
+point.right.content = inlines